Random lighting setups in the Paragon sample level done fairly quickly in a night or during lunch breaks.
Inspired by an early God of War level. Snow was done quickly through a single decal with a z-up blend. Volume particles were placed around to get shadows in the pools of fog.
Ilford FP4 look applied to above lighting using math from Jim Hejl
Ilford FP4 look applied to above lighting using math from Jim Hejl